Own:

Sysvar(0): Stateno (Original stateno locked to 120 So we used another way)
Sysvar(1): State Timer (Selfstate Problem So we used another way)
Sysvar(2): Impossible detecting (12p Only)
Sysvar(3): Real Life.
Sysvar(4): GameTime.
Sysfvar(0): GameTime X1024
var(0): Timer (Recording in Roundstate=2)
var(1): 12p Defeat challenge (Alive)
var(2): 12p Defeat challenge (Palno)
var(3): Damage.
var(4): 1~6p Nothitby switch.
var(5): Auto AI Switch.
var(6): 1~6p to activate OTHK (Var(0) Need to over 3000)
Helper(Any):

Sysvar(1): State Timer (Selfstate Problem So we used another way)
Sysvar(4): GameTime.
Sysfvar(0): GameTime X1024

Helper(221):
Var(0): Used for Thunder.